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 Saves and Stats

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Fleetrun

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Posts : 106
Join date : 2015-11-09
Age : 28

PostSubject: Saves and Stats   Fri Nov 13, 2015 12:23 am

Hey everyone, in order to make situations like combat flow a bit more smoothly, can I have all players list their character's Initiative, AC, Fortitude, Reflex, Will, Perception, in this forum as well as their Immunites, Resistances, Vulnerabilities and Weaknesses, if applicable. As GM I will roll for these when applicable in order to save time and keep the flow of the role-playing going.

Knowing Initiative ahead of time lets me post the turn order in one post, and I don't have to wait hours for each player to just give me one roll. As well players will know when they can check in on the forum if they know who goes ahead of them in the combat turn order.

How It Will Be Used in Combat

For example, a Goblin Commando has the following:

Initiative: +3
AC: 17
Fort: +4
Ref: +5
Will: +1
Perception: +5

If I was using a Giant Spider in combat, knowing these scores I could write "The giant spider lunges at the goblin with its fangs barred, biting through the green flesh (1d20+2 = 18). The goblin experiences a great deal of pain (5 dmg), and feels weakened as a result (Fort save: 1d20+4 = 8 and -1 STR dmg)."

This saves a bunch of time by having all the results done in one post, and is more interesting to read.

As well, when your character attacks please post the full results of the attack (dmg, special effects, etc) even if you aren't sure it hits yet (example: Grog swings with his mighty fist to hit the goblin. 1d20+6 =20 and 1d6+6=9 dmg). Again, this saves space and having to do an unnecessary second post. I as Gm will say whether the results actually take effect or not.

When your characters level up, please update any changes in there stats here as well.
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Kankles

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Join date : 2015-11-08

PostSubject: Re: Saves and Stats   Fri Nov 13, 2015 12:42 am

Grog
Will -3
Fort 4
Ref 4
AC 16
Perception 1
Initiative 2

I dont think Grog has any resistances or Immunities though he does have Darkvision which seems likely to come up.
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Moriatti

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PostSubject: Re: Saves and Stats   Fri Nov 13, 2015 6:00 am

Toivo:

AC: 15
FORT: +5
REF: -1
WILL: +5
Initiative: -1
Perception: +3

Toivo has low-light vision and also a favoured terrain type of underground (dungeons and the like) from an alternate racial trait, though this isn't defensive. I also have linked to his character sheet whenever I post as him for ease of access.
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AzureBlueWorld

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Age : 29

PostSubject: Re: Saves and Stats   Fri Nov 13, 2015 1:33 pm

If it is okay with you Fleet, I'll add mine once I get in the campaign.
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Fleetrun

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Age : 28

PostSubject: Re: Saves and Stats   Fri Nov 13, 2015 1:51 pm

Sure, I didn't expect you to add yours until then anyway.

And yeah, I have the character sheets and what not, but this will save me having to have 6+ tabs/windows open and going back and forth between them, which can be a bit of a pain.
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Demitri

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PostSubject: Re: Saves and Stats   Fri Nov 13, 2015 10:45 pm

traggot:

AC: 16
FORT: +6
REF: 0
WILL: +5
Initiative:0
Perception: +7
Immunities: charms, compulsions, morale effects, patterns, phantasms, paralysis, poison, polymorph, sleep effects, stunning.
NEED SUNLIGHT
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